Changes compared with the version before it. Added Removed
How this version looked
- October 4, 2026
- October 3, 2026
- ๐ League engine: first test run on the home farm
- ๐ New quests on the way, fairer shopping, and more fixes
- ๐ณ Tree Club & Horse Club, plus bug report fixes
- ๐ท Screenshots: share your farm!
- Thank you, and sorry! ๐
- Asking friends really reaches your friends now
- Bug fixes, Unwither Rings, and what's coming
- The Mac launcher is here ๐
- October 2, 2026
- October 1, 2026
- New items, farm layouts, and separate staff roles
- Sneak peek: a Mac launcher
- Missing pictures
- A seasonal market
- Fewer pop-ups
- Market and mastery fixes
- Travel farm treasures
- Clan event fixes
- Clan event: Fortune Road
- Farmers Clans
- Growing contests
- Super Plots
- Treetop Fair
- Free gifts
- More fixes
- Bushel Trader
- Feline Evolution
- Collections
- Crafting buildings
- Fixes
- September 30, 2026
- September 29, 2026
- September 28, 2026
- September 27, 2026
- Before L.O.S Farms: the game server (from Jade)
Everything we've added to L.O.S Farms, newest first. Changes marked (from Jade) come from our friend Jade's work on the game server. See Credits for everyone whose work L.O.S Farms is built on.
October 4, 2026
๐จ New loading screens, quest fixes and Orchard fix
- New loading screens. The loading frame now shows our logo, and the pictures inside it are about what's in the game right now: travel, leagues, the Cash Cow, breeding, the camera and more. Farms you share with the in-game camera ๐ท now show up on everyone's loading screen with your name on them!
- Our logo replaces FarmVille's on the new-player welcome and a few other spots in the game.
- Quests: a lot of quest steps weren't counting and reset after a reload. These count now:
- finishing a crafting building's animal orders
- harvesting a recipe at a crafting station
- reaching a crafting skill level or a world level
- buying items from the market
- A hidden intro was taking up one of your six quest slots. It now finishes by itself and starts its real quest, so you get a slot back.
- Fisherman's Cove's story now starts when you arrive (from level 15), one chapter at a time.
- No more developer error boxes. Messages like "Failed to load resource" were meant for our developers only. One could leave a world blank behind it (a dinosaur with missing art did that in El Dorado). The game now handles those problems quietly, the way it's meant to.
- Fixed: an Orchard full of bricks, nails and wooden boards asked for Farm Cash to finish. Every part counts now, so a full Orchard finishes for free.
If a quest step still doesn't count after a reload, tell us in #bug-reports which quest and step it is. ๐
๐ท๏ธ Fake "SALE!" tags removed
- About 40 items in the market, mostly Halloween ones like the Clever Cub, were tagged SALE! with the same price crossed out and charged. They were leftovers of sales from 2010. Those cards are back to normal now. Thanks for the screenshot! ๐บ
โ๏ธ Travel to your worlds from the game again
- The World Shop button is gone. Worlds now open the way they did in the original game: through the Travel menu in the game itself. All of them are free. Each world appears in the menu by itself the next time you log in, and you can travel there straight away.
- Fixed "Unable to load farm" when travelling. The game sometimes listed a world that the server hadn't opened for you yet, so the trip failed. Now the game and the server agree on which worlds you can visit.
- Worlds you've already been to are unchanged.
If a world is missing from your Travel menu after a reload, or a trip still fails, tell us in #bug-reports which world it was. ๐
๐ Empty-looking worlds fixed
- A world could load completely empty (plain green ground, your crops and buildings invisible) if an invisible game marker had been saved into it by mistake. That's what happened to an Atlantis farm today. We removed it, and the server now makes sure those markers are never saved or loaded again.
If any of your worlds ever loads looking empty, reload once; if it's still empty, tell us in #bug-reports with a screenshot and which world it is. ๐
๐ซ Fewer error popups, and an old crop back in the market
More fixes from your reports today:
- No more "Failed to load resource" popups for missing pictures. A handful of item pictures (mostly animal icons) were never on our server, so the game kept showing that error, for example in Lighthouse Cove. Those items now show another size of their picture, or a small "?" icon, instead of the popup.
- Cascadian Farm's Organic Blueberry can be planted. It's an old 2010 crop that only US players could use, so you could pick it in the market but not plant it. It's a normal crop now, for 20 coins.
- New worlds: we tested a brand-new Atlantis farm after this morning's fix, and it loads on the first try.
If something looks empty or odd right after we update, reloading the game usually fixes it. Keep the reports coming in #bug-reports or on the forum! ๐
๐ ๏ธ New farmer fixes, pens, Cash Cow, and more
Thank you for all the bug reports, and welcome to everyone who joined this weekend! ๐ฑ Here's what we fixed:
- New farms load the first time. A brand-new farm, or your first trip to a new world, could stop loading with a "Terrain Mapping" error until you reloaded. That's fixed.
- Sheep Pen: rams and ewes bought from the market can go into the pen and breed. Before, the pen refused them.
- Turtle Pen: breeding works now. Any two turtles can breed.
- Love potions: if a breeding failed before this fix, you didn't lose the Farm Cash you spent. The love potions you bought are in your Gift Box.
- Cash Cow, Money Tree, Money Bush and Money Plant pay out now. Harvest them once a day for Farm Cash, up to three times their price over a year, like the original.
- Doghouses: no more "Failed to load resource" error when you harvest them.
October 3, 2026
๐ League engine: first test run on the home farm
Last update we said we'd started on running league events on more worlds. The first piece now works in our staff testing:
- A league can run on a different world. We ran the Lakeside Yuletide Wreath Festival on the home farm. Its button, window and leaderboard all work there.
- Its tasks fit the world it's on. On the home farm, the task board asks for home-farm crops, trees and animals (like "Harvest 50 Mustards" or "Harvest 10 Apple Trees") instead of Yuletide ones.
- Only staff can see it for now. Nothing changes in your game yet. Next we'll give moved leagues their own look and prizes, add more leagues, and then bring the first one to everyone.
๐ New quests on the way, fairer shopping, and more fixes
New quests are coming. We built a quest maker for our team, so we can write brand-new L.O.S Farms quests: who gives them, what to do (harvest, plant, collect with Ask Friends, buy, plow), and the rewards. New quests will pop up by themselves when you load the game and meet their level. Watch for the first ones soon!
Leagues on more worlds (in progress). We've started rebuilding the game client so we can run new league events on worlds that never had one, instead of only replaying the old ones. The groundwork is done and we're building the league engine next. More news as it comes together.
Fixes and changes we hadn't posted yet:
- Buying straight into a building charges the normal price now. Buying a tree into an orchard, a flower into a garden, or an animal into a pen or stable was accidentally free. It now costs what the market shows, like every other purchase.
- Breeding pigs and sheep bought straight into the Pig Pen or Sheep Pen now stay. Before, they disappeared after a reload (and the purchase never went through).
- The Pig Pen and Sheep Pen explain themselves. They only take breeding animals (boars and sows, rams and ewes). If you try to put a regular pig or sheep in one, you'll get a notification explaining why, instead of it quietly vanishing after a reload.
- Closed a loophole that let items be placed on the farm without owning them.
๐ณ Tree Club & Horse Club, plus bug report fixes
Tree Club and Horse Club now work. Subscribing used to look like it worked, but nothing was saved: the credits and items disappeared when you reloaded, and no Farm Cash was taken.
- Subscribe with Farm Cash. Tree Club: 20 for 1 month, 90 for 6, 135 for 12. Horse Club: 80 for 1 month, 150 for 3, 250 for 6, 300 for 12.
- You get 4 credits a month. Each credit gets you one tree (Tree Club) or one horse or pony (Horse Club) of your choice, delivered to your Gift Box.
- Monthly bonus: each new month you stay subscribed adds 4 more credits plus a bonus tree or glass horse, the next time you log in.
- Renewal: at the end, your club renews for the same length if you have the Farm Cash. You can cancel any time, and you keep what you've already redeemed.
Fixes from your bug reports:
- Combine harvests count fully toward crop mastery. A combine harvest only ever added 5 to mastery, so stars got stuck (thanks Yolady!). Every plot counts now. Mastery points already lost to this can't be restored, sorry.
- Moving a horse from a Horse Stable into a Breeding Paddock now saves. Before, it went back after a reload. Moving animals out of chicken coops and the dairy farm is fixed too.
- The "Send free gifts" friend picker now lists your neighbors instead of erroring.
- Mystery Boxes open and give you a prize (thanks HydroGuy!).
- "Buy a Market Stall" pop-up after harvesting: we're still looking into this one. If it happens to you, tell us in #bug-reports what you clicked just before it.
๐ท Screenshots: share your farm!
- The game camera works now. Click the ๐ท camera button in the game's toolbar (next to the zoom buttons), then press Save. It wasn't working before, and photos never saved.
- It takes the whole game view: your whole farm as you see it, with no toolbar, camera frame, or anything outside the game.
- Share it or keep it: after taking a photo, add a caption if you like and press Share, or Keep private.
- Shared photos show up in our Discord's #screenshots channel and on the new Screenshots tab of your profile. You can remove one from your profile at any time, which also removes it from Discord.
- Reload the game to get the new camera.
Thank you, and sorry! ๐
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Thank you for playing L.O.S Farms and for every bug report. They've helped us fix a lot, fast.
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We're sorry for the problems some of our recent updates caused, like things not working, features changing, or needing to reload. We know it's been bumpy, and we appreciate your patience while we rebuild FarmVille.
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As a thank-you, every farmer gets 2,500 Farm Cash! It's already on your farm. Reload the game to see it.
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Found a bug or have an idea? Tell us right from Discord:
/bug: report a bug (it's posted to the forum's Bug Reports)/suggest: suggest an idea (it's posted to Suggestions & Feedback)/link: link your Discord to your farm, so you can use everything the bot offers/help: see everything the bot can do
You can also post in the forum's Bug Reports section. ๐พ
Asking friends really reaches your friends now
- Your neighbors can help you! When you press Ask in the game for building parts, quest items, or Bob's Berry Patch items, your request now goes to your neighbors. Before, nobody ever saw it.
- Friends you pick in the friend selector get the request. Wall-post style asks go to all your neighbors.
- Your neighbors press Send to put one in your Gift Box. It's free for them, and quest items count toward your task as they arrive.
- Each neighbor can send one per request, and requests stay open for 3 days.
- Helping is easy: look for the new ๐ Requests button at the top of the game, or Neighbor Requests in the site menu. You'll also get a site notification. Want a Discord message too? Turn on "A neighbor asks me for help in the game" in Profile โ Discord.
- Asking still gives one right away: every ask brings one item at once, so you're never stuck without neighbors. You can get one free item every 5 minutes per item. Quests no longer finish all at once from a single ask.
- New Discord channel: #help-requests. Part requests from the game also show up there. Anyone with a linked farm can press ๐ Send 1 to help, up to 5 helpers per request.
Bug fixes, Unwither Rings, and what's coming
- Unwither Rings: every farmer now has 500 Unwither Rings, and new farmers start with 500. They no longer refill on their own, so once they're used up, unwithering costs Farm Cash like in the original game.
- Hot Air Balloon fixed: the free mystery Hot Air Balloon couldn't be finished before. Now every 5 scissors you add opens a prize, three prizes in all. Ask your friends for scissors, or use Complete Now (2 Farm Cash for each missing scissors). It lasts 3 days after you place it.
- Bob's Berry Patch: hard tasks that need items from friends (like Berry Fertilizer or Soil Bags) can now be finished. Press Ask on the task to get one, once an hour, and it counts straight away.
- Fixed: sharing a custom decoration no longer leaves its Share button stuck.
- Fixed: planting a crop is now always charged its normal price. Before, replanting the same crop on some plowed plots was accidentally free.
- Fixed: adding an email for email sign-in showed an error.
- Thank you, Sin! Sin got us the Mac version of Flash that made the Mac launcher possible, and is now on the wiki's Credits page.
Coming soon:
- Help from the Discord: when you ask friends for building parts in the game, your ask will also show up in our Discord, and members can press a button to send you a part.
- More ways to sign in: email sign-in (our email service is still being set up), and signing in with your GitHub account.
The Mac launcher is here ๐
- L.O.S Farms now has a Mac launcher, with Flash built in like on Windows and Linux. Get it from the Download page. It works on Intel Macs and, through Rosetta, on Apple Silicon Macs.
- The launcher isn't signed by Apple, so the first time you open it, right-click it and choose Open. On macOS 15 and newer, open System Settings โ Privacy & Security and click Open Anyway.
- It's brand new, so please tell us in Bug Reports how it runs on your Mac.
- Also new: a Farmdex Guide on the wiki that explains catching, shinies, leveling, trading, and sending animals to your farm.
- Fixed: the Halloween orchard (and other themed orchards) could be invisible on your farm.
October 2, 2026
Halloween is here: Trick or Treat and a countdown
- Trick or Treat is back! Click the bat on the right side of your farm to start, and you'll get 5 free Tricks. Then visit neighbors and play Tricks on their breeding pens (bats) and orchards (fog). The leaderboard counts your Tricks, and you win a Bat Dog at 10, a Skeleton Cow at 24, and a Haunted Mansion at 35. More Tricks cost 5 Farm Cash for 5. It runs until November 3.
- All Hallow's Eve Countdown starts October 16. For 16 days up to Halloween, logging in each day collects a new spooky item. Collect all 16 to win the All Hallow Tortoise. Missed a day? Use "Ask" every 6 hours, or buy it with Farm Cash.
- Turtle Pen collections work. Collect the turtles a collection asks for, then trade them in from the pen's Collections tab for a special turtle.
- Recipe mastery signs can be bought back. If you mastered a recipe and lost its sign, you can buy it again.
- Doghouse Fetch is turned on. Once a doghouse is fully expanded, spend 10 to 25 leftover dog treats and your dog digs up an item. More treats find rarer items.
- Fixed: buying packs from feature windows (like the 5 Tricks pack) now gives you everything in the pack and charges the right price.
Market tab fixes
- No more "26696 days left". The Halloween tab in the market's Limited Edition section showed a countdown of more than 70 years. Time-left badges now only show when something is really ending soon.
- Staff can now set the Limited Edition tabs. Each tab's countdown, NEW ribbon, and name can be set, so you'll see real countdowns for holiday items and sales.
- Behind the scenes: fixed a problem that could stop league settings from updating.
Gift Box, neighbors, and new Discord roles
- The Gift Box shows your gifts again. It opens on the "Recent" tab, which was always empty, so it looked like you had nothing. Recent now lists the gifts you've received.
- Evolved cats no longer leave a copy behind. Placing a newly evolved cat now takes it out of your Gift Box like it should.
- Move trees between gardens. Moving a tree from an Orchard into another garden (like the Bonsai Garden) works now.
- Neighbors window: if you're already neighbors with every farmer, the Add Neighbors tab tells you so, and lists that don't load have a "Try again" link.
- Fixed: the "ask friends for Farm Cash" button and the share after a cat evolves no longer cause errors.
- New Discord roles: new members get the Member role automatically, and #get-roles has menus to pick your favorite farms and holidays, how you play, where you farm from, and your pronouns. You can also turn on pings for care packages, goals, events, and new updates.
October 1, 2026
New items, farm layouts, and separate staff roles
- Brand-new items are on the way. Our developers can now make their own decorations, trees, crops, and animals, each with its own name, price, and pictures, right in the game's market. Items can also be shared as files and imported, so new ones are quick to add. Keep an eye on this channel for the first ones.
- Farm layouts can be saved and shared. Developers can save a farm's decorations, trees, animals, and plowed plots to a file and place that layout on another farm. We'll use this to build event and showcase farms.
- Admins and developers now have separate roles. Admins look after players and the community: reports, bans, care packages, the forums, Discord, and the Auction House. Developers look after the game itself: the shop, holiday events, leagues, items, farms, and the performance dashboard.
- Credits fix: the performance dashboard was built by the L.O.S Farms team. The Credits page listed it as Jade's work by mistake, and that's now corrected.
Sneak peek: a Mac launcher
- The L.O.S Farms launcher is coming to macOS. The Mac version is built and will run on both Intel and Apple Silicon Macs, with Flash built in like the Windows and Linux launchers.
- We're finishing the last piece, Flash for Mac, before it goes up on the launcher page. We'll post here when it's ready to download.
Missing pictures
- About 29,000 items that showed up as just a dark shadow now have their pictures back, including many Halloween decorations, animals and trees, and the clan event prizes. Their art was on the server all along but the game couldn't find it.
- If something still looks like a shadow for you, reload the game. If that doesn't do it, clear the launcher's cache.
- About 1,200 market items whose pictures aren't on the server at all have left the market for now, so nobody buys an invisible item. If you already own one, it stays on your farm.
A seasonal market
- The market now follows the calendar for many more holiday sets. Christmas, Valentine's, Easter and other holiday collections from later years were showing all year round. They now come back on their holiday and leave afterwards, like the older ones already did. Right now that means Halloween sets are in and Christmas sets wait for December.
- In-season holiday items count down to the end of their holiday (Halloween's run until November 3) instead of a far-off date.
- Anything you already own stays on your farm.
Fewer pop-ups
- The "Free Stuff! Subscribe to our daily gift email" window no longer pops up every time you log in. We don't send emails, so it couldn't give you anything anyway.
Market and mastery fixes
- Buy back mastery signs. In the Mastery window, a crop, tree or animal you've mastered offers its sign again for 500 coins if you no longer have it. It now stays in your gift box after a reload.
- Seed packages work. Buying super seed packages in the market (20 seeds each) now keeps them. Planting that crop uses one of your seeds instead of costing coins, including seeds from the Greenhouse.
- Item licenses work. Market items that need a license can be licensed for Farm Cash, and the license now lasts its full time instead of disappearing on reload.
Travel farm treasures
- Expanding a travel farm uncovers treasures again. Each expansion of Haunted Hollow, Hawaiian Paradise, Winter Wonderland, Jade Falls, Enchanted Glen, Atlantis, Australia, Celestial Pastures, Sweet Acres, Mystical Groves, Holiday Lights, Fields of El Dorado, Emerald Valley, Mediterranean Riviera, Oasis Gardens, Horseman's Hollow, Fairytale Fields and Toy Town adds that farm's tombs, snow gifts, flotsam, chests and rubble past the old fence.
- Open them with tools (pickaxes, mallets, nets and so on, 1 Farm Cash each) or Complete Now. Each one turns into one of that farm's decorations, animals or trees, and gives you a tool toward the next.
- Some expansions come with a free building, like Haunted Hollow's aviary, Jade Falls' orchard and Hawaii's water tractor.
Clan event fixes
- Prize buildings are yours for good. The Lost City, Desert Monastery and Sky Temple are now given once. Finishing a map section again in a later round still gives that milestone's prizes, but not a second copy of the building.
- Daily bonuses carry over. A prize building already on your farm keeps giving its free daily bonus in every new round. Before, a new round switched it off.
Clan event: Fortune Road
- Fortune Road is back as a clan event that runs in two-week rounds. This round ends October 15, and the next one starts right after.
- Clan Tokens: harvest the three ingredients in your clan window (every 2 minutes), then craft them into tokens or buy tokens for Farm Cash. You start with 7 Token Moulds. Ask your clan for tokens (5 asks a day), and earn a Stat Point for each token you give.
- Join the event for 80 tokens. This gives you and your clan 80 Stat Points.
- New tasks for your home farm: harvest crops, animals and trees, plow, plant, or hand in coins and bushels. Pick up to 3 tasks from your clan's board of 12 (easy, medium and hard).
- Ask for help with a task, and a clanmate can take it for half the work. You each earn half the points.
- Every task moves your clan along the treasure map. At each milestone everyone in the clan can claim a prize. Finish a map section to win the Lost City, the Desert Monastery and the Sky Temple, which each give a free bonus once a day.
- A new round resets the board, points and prizes. Your tokens carry over.
Farmers Clans
- Farmers Clans are here (level 5 and up). Look for the Farmers Clan button under your farm name.
- Start a clan for 10 Farm Cash, or scratch the welcome card for a free one. Pick a name, a logo, and whether it's public or private.
- Join a clan from the clan list, or search by name or clan ID. Public clans let you straight in; private clans send your request to the clan's owner. Clans hold up to 10 farmers.
- Invite your neighbors, chat with your clan, and keep up with who joined in the clan news.
- Clan events (team order boards and rewards) aren't running yet.
Growing contests
- The Prized Pig, Dream Unicorn, and Social Sheep contests now work (level 15 and up). Buy a contest animal from its contest building, place it, and feed it its chow: it grows stage by stage (a pig can turn out good, bad, ugly, plump, or the town sheriff), and some animals change into a whole new animal as they grow.
- An animal stops growing at its last stage, after 100 chow, or a week after you bought it. Then weigh it in: the more it ate and the sooner it finished, the higher the score and the bigger the prize (coins, XP, and chow back at the top tiers).
- Chow comes from your Gift Box, or you can buy it with Farm Cash while feeding. Extra contest slots cost 25 Farm Cash.
- Growing with a neighbor as a partner isn't available yet: animals are grown on your own.
Super Plots
- Super Plots now work. New players get 4 free in their Gift Box. Use one on a plot to make it a Super Plot for good: seeds cost 5 times as much, and planting and harvesting give 5 times the coins, XP, mastery, and bushel progress (vehicles included).
- Super Plots now stay super after a reload.
Treetop Fair
- The Treetop Fair contest now works. Harvesting crops by hand can turn up mulch. Feed each tree its mulch, then enter it: winners move up a tier and go to your Gift Box, and when every tree passes a tier you win that tier's prize (5 Farm Cash at the top).
- Lost an entry? You can buy the mulch back, or buy the win, for a little Farm Cash.
Free gifts
- The free gift picker now shows the gifts you can send (198 of them).
- You can send each gift to each neighbor once a day. Before, it was once ever.
- Only giftable items can be sent as free gifts.
More fixes
- Harvesting trees and animals with a vehicle now saves, with your coins.
- Harvesting an evo cat now gives its feed.
Bushel Trader
- The Bushel Trader now works. Trade 25 bushels for one bushel of your choice; it's ready after 3 hours, or right away for 1 Farm Cash.
- You start with one trading slot. More open for 10 Farm Cash each, or by themselves after every 25 trades.
- The Bushel Babies swap now works too.
Feline Evolution
- Feline Evolution now saves your progress. Open an animal crate to get a baby cat, feed it, and grow it into one of two new cats, all the way to an elder cat (which comes with a new crate).
- Buying feed, feeding, growing, and finishing early with Farm Cash are all kept after a reload. Before, nothing was saved.
- Moving a cat to storage still resets its feeding progress, as the game warns.
Collections
- Collectibles you find while harvesting are now kept. Before, they disappeared when you reloaded.
- Trading in a finished collection now works, with its reward, coins, and XP. Collectibles in your Gift Box can be added to a collection, and you can buy the ones you're missing.
Crafting buildings
- The Dairy, Yarn Barn, Sweet Shop, Apothecary, Horse Stable, Hollybright Park, and the elite horse stables now save your progress: crafting, harvesting, goods, unlocked stations and recipes, upgrades, bigger storage, and order boards with their rewards. Before, nothing in them was kept after a reload.
- New order boards are dealt as you finish them, and stables with several animals open a new board for each one as you level up.
Fixes
- Selling an animal from a breeding pen now saves and pays its coins.
- Removing a neighbor in the game now works (it removes you from each other's lists).
- Skipping a whole quest with Farm Cash now completes it, with its rewards.
- Vehicle harvest and plow patterns are now remembered after a reload.
- Throwing away bushels from your crafting storage now saves.
- Making a building ready now with Farm Cash now saves.
September 30, 2026
Leagues are back
- All twelve FarmVille leagues have been rebuilt, from The Pavlozny Festival to the Lakeside Yuletide Wreath Festival. Each has its own farm, daily orders, rewards, a weekly leaderboard, and a bonus building at the end.
- Staff are testing them now and will switch them on one at a time. See Leagues for how they work and what's in each one.
- League farms now show their full scenery (they used to load as a blank lot).
Fixes
- Weekly leaderboards in every league now load; they failed before.
- League days now turn over at the same time as the game shows (midnight US Eastern), so you get the right day's rewards.
- The developer console can no longer be used by players to change their own coins, Farm Cash, or XP.
Discord
- New #updates channel: every new entry on this page is posted there automatically.
Farmdex: catch FarmVille animals in Discord
- Wild animals appear in our Discord while people chat, like Pokรฉtwo but with FarmVille animals: more than 5,800 of them, with their real names and pictures from the game.
- Name the animal to catch it with the Catch button or
/catch. Stuck? Press Hint. - Animals come in five rarities, from Common to Legendary (dragons, unicorns, phoenixes), and there's a small chance of a โจ shiny. Use
/huntto go shiny hunting for one animal. - Every animal has a level and three stats: Yield, Speed, and Charm. Your selected animal earns XP while you chat, and babies grow up at level 20 (foals into horses, calves into cows, and more).
- Look after your collection with
/animals,/animal,/farmdex,/select,/nickname,/favorite, and/release, and swap with friends using/tradeand/giftanimal. - Earn Farm Cash for every new animal and every shiny, plus a care package for every 50 animals in your Farmdex.
- Send an animal to your real farm: once a day,
/sendtofarmmoves a level 10+ animal to your in-game Gift Box.
More for our Discord
- Chat levels: earn XP by chatting, check it with
/rank, and see the most active farmers with/leaderboardโ Chat level. Some levels come with a role. - Birthdays: set yours with
/birthdayand the bot wishes you a happy birthday with a 10 Farm Cash care package. See who's next with/birthdays. - Welcome cards: new members are greeted with a farm-themed card showing their picture, their name, and their farmer number.
- Live stat channels show how many farmers we have and how many are playing right now.
/helplists everything the bot can do.
Privacy
- The Privacy Policy now explains what the bot keeps for chat levels, the Farmdex, birthdays, and welcome cards. The bot notes that you chatted and where, never what you said.
September 29, 2026
Holiday events
- Holiday items come back on their holiday. FarmVille's limited-time holiday items return to the in-game market each year and leave again afterwards, like they did in the original game. That covers 13 holidays: New Year's, Lunar New Year, Valentine's Day, Mardi Gras, St. Patrick's Day, Easter, Mother's Day, Father's Day, FarmVille's Birthday, the Fourth of July, Halloween, Thanksgiving, and Christmas.
- About 2,250 items were matched to their holiday using the theme tags in the game's own files.
- Staff can set each holiday to follow the calendar, stay on all year, or stay off, and can change its dates.
- The Discord bot announces when a holiday event starts or ends, and
/eventsshows what's on now and the next holiday event. - Anything you already bought stays on your farm when a holiday ends.
In-game shop
- Staff can put almost any FarmVille item on sale, including retired and never-released items, at their own price, level, and end date, or hide items from the market.
- Shop changes are built as a test version that staff check in the game before making it live.
Discord bot upgrade
- New commands:
/help,/link,/profile,/item(with autocomplete),/crops(best crops for your level),/events,/suggest,/bug,/poll,/giveaway, and/remind. - Suggestions and bug reports sent from Discord become forum threads.
- Giveaways pay out as care packages.
- Discord roles now follow your farm: a linked-farmer role, roles for site ranks, and opt-in ping roles for care packages, community goals, and events.
- New members get a welcome message with how to link their farm.
Forums
- Upload GIFs (they stay animated) and short videos (MP4 or WebM, up to 50 MB) to posts, as well as pictures. Upload limits are shown in the post box.
- Fixed the emoji box getting stuck open.
Look and feel
- The sign-in, password, and older staff pages now follow your chosen site theme.
September 28, 2026
Launcher and playing
- Fixed signing in from the new launcher, which sent you to the website instead of the game.
- The game now runs in the L.O.S Farms launcher. The Play buttons on the website open a page that explains how to get the launcher.
- New maintenance and "page not found" pages.
Earn Farm Cash
- Care packages worth 5 to 100 Farm Cash drop in Discord. The first farmer to click gets them.
- Daily, weekly, and monthly rewards:
/daily,/weekly, and/monthlyin Discord. - More Discord games that pay Farm Cash.
- Community goals: server-wide goals that start on a timer. Everyone who helps shares the reward.
Accounts and profiles
- Sign in with email and password as well as Discord.
- Upload your own profile picture and forum signature image.
- FarmVille-themed rank tags for staff and community groups.
Community
- Page discussions on the wiki: every page can have its own discussion thread.
- A contact form for questions and requests.
- More "unofficial fan project" notices around the site, so it's always clear L.O.S Farms isn't Zynga.
- The Discord invite and links were updated.
- The Discord bot now shows as online, with farm-themed statuses like "farming strawberries".
Rules and privacy
- The Terms of Service, User Agreement, and Privacy Policy were reviewed and updated for email sign-in, rewards and care packages, cookies, and your data rights, and a Copyright Policy was added.
Behind the scenes
- Separate Admin and Developer dashboards. The developer dashboard shows server health, system usage, and status checks for the game server and APIs.
- Staff can choose which Discord channel gets each kind of post.
- Server status is posted to more than one Discord server.
- Backups were fixed.
- Fixed a crash when viewing some staff profiles.
- Fixed a game crash caused by an item with a broken price (the Double Coin Statue).
- In-game photos are saved properly.
- Better protection against spam sign-ups and bots.
September 27, 2026
The L.O.S Farms community site
- Forums with categories, pinned and locked threads, reactions, and staff announcements that also show on the home page.
- Wiki with pages any member can edit, full page history, and a searchable Game Catalog of the game's animals, seeds, trees, buildings, and decorations.
- Game data pages: the Crop Profit Guide, Levels & XP, Badges & Ranks, Collections, and the Quest Archive.
- Leaderboard and public farmer profiles.
- Chat on every page: public chat, staff chat, and direct messages.
- Auction House for retired items, and community events.
- Four site themes: Classic Farm, Autumn Harvest, Moonlit Farm, and Dark Mode.
- Opt-in Discord messages for notifications, and a save-file download.
Before L.O.S Farms: the game server (from Jade)
L.O.S Farms runs on Jade's improved FarmVille server, fv-replowed-jade. Jade's fixes are the reason the game plays properly: farms save correctly, quests finish, crafting works, and travel to other farms works. Highlights, newest first:
- September 2026 (from Jade): travel between farms by level, and the Mistletoe Lane, Jade Falls, and Hawaiian Paradise terrain; each farm keeps its own currency and unlocks; garage equipment, vehicle plowing, and storage expansions save correctly; Hawaii prices fixed; stronger security for game requests; crash reporting; Discord ban enforcement; chat history kept.
- August 2026 (from Jade): crops, harvest rewards, quests (including recipe, harvest, and mastery tasks), crafting cottages and silos, breeding pens, orchards, chicken coops, and the Greenhouse all save and load correctly; duplicate objects on farms fixed; farm expansions fixed; offline friend requests; the return-home button; player save export and admin save restore; Discord sign-in and account linking.
- Summer 2026 (from Jade): the Docker setup that downloads the game's files from the Internet Archive automatically.
The full list is on Credits.